EdTech · Entrepreneurship Simulation

    Hometown Empire

    The entrepreneurship simulation that turns the financial-literacy crisis into a generational market opportunity.

    Players enter their ZIP code and build real businesses — coffee shops, landscaping companies, online stores — inside a virtual replica of their own city powered by live US Census data. Every decision maps to a genuine financial concept: hire or hold, expand or cut, borrow or bootstrap, file a permit or risk a fine.

    $1.1M+
    Year-1 ARR Target
    $4,999
    School License / yr
    $9.99
    Consumer / mo

    Schools teach algebra. Not how to read a P&L.

    57% of Americans cannot pass a basic financial-literacy test. Most students graduate having never balanced a budget, understood a paycheck deduction, or seen a business permit.

    57%

    of Americans cannot pass a basic financial-literacy test (FINRA)

    $0

    financial education required in most US school curricula

    66%

    of Gen Z feel unprepared for real-world financial decisions

    2.8×

    more likely to start a business if taught entrepreneurship in school

    Why Hometown Empire Wins

    ZIP-Level Personalization

    'Hoboken Empire' hooks a player instantly. No competitor does this — replicating the live city-data pipeline takes 12+ months to clone.

    Real Financial Mechanics

    Actual P&L, balance sheets, permit flows, and insurance choices — not toy economics. Players make the same decisions real founders make.

    ARIA — AI Business Mentor

    Claude API–powered contextual coaching turns every decision into a teachable moment, at scale, at consumer price points.

    Credentialing Layer

    Earned certificates in budgeting, accounting, and entrepreneurship that schools and employers can verify.

    Competitive Matrix

    CapabilityHometown EmpireMinecraft EduSimCityKhan Academy
    Real P&L / financials
    ZIP-level personalization
    AI business mentorPartial
    Permit / license mechanics
    Multiplayer supply chain
    School-district licensing
    Earned certificates

    Two reinforcing revenue streams.

    School License

    $4,999/yr per district

    120 districts × $4,999 = $600K Year-1 ARR. One pilot success = ~10 referrals.

    Consumer Pro

    $9.99/mo

    Freemium → Pro. 2,000 subscribers = $240K Year-1 ARR. CAC ~$15, LTV ~$360 over 3 years.

    Expansion Packs

    $4.99–$14.99one-time

    City themes, business unlocks, premium districts. $120K Year-1 estimate.

    Enterprise / Workforce

    $25K–$100Kcustom

    Chambers of commerce, economic development orgs, workforce training programs.

    $1.16M total Year-1 ARR target · $750K Pre-Seed raise · SAFE · $6M cap · 20% discount · 18-month runway

    The Roadmap

    1

    Beta (Months 1–3)

    500 beta users · Day-7 retention >30% · 1 school LOI · $0 infrastructure cost

    2

    MVP Launch (Months 4–6)

    First $10K MRR · 2 paying districts · ARIA (Claude API) live

    3

    Growth (Months 7–9)

    $50K MRR · 10 districts · App Store live · 10+ business types

    4

    Scale (Months 10–12)

    $1M+ ARR run-rate · enterprise deals · seed raise or cash-flow positive

    Tech Stack

    Lovable

    Frontend / game UI. React + TypeScript + Tailwind. Ships in days, not quarters.

    Supabase

    Postgres + RLS + Edge Functions. Auth, realtime P&L, secrets management.

    Claude API

    ARIA the AI mentor. Server-side Edge Function proxy — never from the client.

    Stripe

    $9.99/mo consumer + $4,999/yr school district billing, fully automated.

    US Census API

    ZIP-level city generation: population, median income, employment data.

    Capacitor

    Wraps React for App Store + Google Play launch at Month 7.

    Join the round.

    We launch beta at $0 — a URL, not an app store binary. Capital scales a proven loop, not a discovery phase. $750K · Pre-Seed SAFE · $6M cap · 20% discount · 18-month runway to $1M+ ARR.

    Early Access

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